
Dattu TA
Level 2
3D Rigging , Technical Artist, Unreal Engine
Habilidades

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USD 40
/
horaExperiencia laboral
3D Rigging Artist & unreal artist
Fiverr • Freelance
Jan 2025 - Present • 1 yr 10 mos
I am a 3D Rigging Artist and Technical Artist specializing in Autodesk Maya and Unreal Engine. I have experience creating character rigs, creature rigs, and mechanical rigs such as vehicles. My workflow includes joint setup, skinning, twist joints, control rigs, and animation-ready rigs for game engines. I also work with Unreal Engine for importing rigs, retargeting animations, and setting up characters for real-time projects. Additionally, I build small Python tools in Maya to speed up rigging workflows. I have created multiple rigs including creatures, robots, and vehicle rigs, and I focus on clean hierarchy, efficient deformation, and animator-friendly controls.
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Ordenar por
brianmck1

Estados Unidos
Not at all what he said he could deliver. Took longer then promised and still failed to complete job. So now I have to spend more money to fix it and have it useable.

Respuesta del Freelancer

frugalprof

Estados Unidos
I needed a 3D model to be rigged for animation, and he was able to do it even though the mesh of the original model was not optimal. He was willing to go the extra distance to make sure it worked for me, and I will be working with him again.


astrejayd

Sudáfrica
Once again, Dattu delivered perfectly👌🏽 Everything was done exactly as requested, and I’m genuinely impressed with the quality and attention to detail. He is definitely a seller I’ll keep coming back to. Highly recommended ⭐️⭐️⭐️⭐️⭐️

jayspeigel

Estados Unidos
As always Dattu is a pleasure to work with. His knowledge about UEFN is incredible. Will continue working with Dattu in the future.

devandepierre

Canadá
Fixed the Skin weight of my character to prevent a candy wrapper issue and have a better lower arm deformation.



