
Vitalii N.
Unity Game Developer: 2D, 3D Mobile Games, WebGL, Multiplayer, SDKs, Bug Fixing
Habilidades

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Porfolio
Experiencia laboral
Senior Unity Developer
Megamod Inc • Tiempo completo
Jul 2022 - Nov 2025 • 3 yrs 4 mos
Worked as a Senior Unity Developer on the Megamod ecosystem, a large cross-platform UGC and multiplayer product built with Unity for WebGL, Mobile. My responsibilities included building and maintaining a modular Unity core shared across multiple products, implementing high-load multiplayer systems with Photon Fusion, improving WebGL performance and memory usage, and integrating third-party services and backend systems. Key contributions: • built and maintained reusable architecture across 7+ products • implemented and optimized Photon Fusion multiplayer for 200+ CCU per server • developed Unity-to-JS bridge for React web integration • integrated Firebase, Supabase, Discord API, Xsolla, MetaMask, YouTube API and Amplitude • created custom Unity Editor tools and workflow automation • worked on profiling, debugging, optimization, and cross-platform stability
Senior Unity Developer
Evensis • Freelance
Oct 2023 - Nov 2024 • 1 yr 1 mo
Worked on Explore Montfaucon, a geolocated AR mobile application built in Unity for Android and iOS. The project included interactive guided tour functionality, GPS-based progression, AR content, multilingual support, and offline-friendly content delivery. Key contributions: • implemented AR features with AR Foundation and ARCore Extensions • used Geospatial API for real-world AR content placement • integrated Mapbox for interactive map and location-based progression • built scalable UI with UI Toolkit and UI Builder • designed offline-friendly asset loading with Addressables • optimized shaders, 3D assets, and mobile performance for stable AR sessions
Unity Developer
Profitechnics Systems Ltd • Tiempo completo
Sep 2020 - Jan 2022 • 1 yr 4 mos
Worked on notAlone (formerly Chuze), a mobile choice-driven chat simulator for Android and iOS: built at Unibit LLC from Sep 2020 to Nov 2021, then continued at Profitechnics Systems Ltd after the product was acquired (Dec 2021 - Jan 2022). I helped architect and develop the product from scratch, focusing on scalable Unity architecture, realtime communication, backend-driven content delivery, monetization, and user retention systems. Key contributions: • built the technical MVP in Unity from scratch • implemented realtime storytelling and chat flow with WebSockets • designed a data-driven content pipeline for remote updates and reduced app size • integrated Firebase, OneSignal, Unity IAP, AdMob, AppLovin, and Appodeal • developed custom Unity Editor tools for narrative content workflows • improved stability, performance, live ops, and long-term maintainability • after the acquisition, refactored the core architecture and improved live ops, monetization and retention
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Ordenar por

lexon1

Ucrania
The specialist did an excellent job for the fourth time—better than I expected

fantasstic

Ucrania
Great unity developer, helped me fix my photon fusion multiplayer issue very fast. good communication.

lexon1

Ucrania
Respuesta del Freelancer
nataliasush

Ucrania
Vitalii fixed the crash in my Unity mobile game and improved performance. Communication was clear, delivery was on time, and the final build worked as expected. Highly recommended.
gor_oi

Panamá
Very satisfied with the final result. Everything was done professionally and exceeded expectations. Thank you!
