a
ahtishamejaz330

Ahtisham Ejaz

@ahtishamejaz330
4.9(10)

Level 1

Unreal Engine Developer

Pakistán
Inglés, Urdu, Punjabí
Parte de la información aparece en idioma inglés.
Sobre mí
I'm Ahtisham—an Unreal Engine developer and technical artist obsessed with building worlds that run effortlessly. Backed by 4+ years of production experience across studio titles, XR systems, and international client projects, I bridge high visual fidelity with smooth 60+ FPS performance. I specialize in C++, Blueprints, PCG procedural generation, and MetaHuman pipelines. Whether you need a single mechanic fixed, an optimized modular environment, or full-cycle game architecture, I build clean systems ready to scale. Let’s build something unforgettable.... Lee más

Habilidades

a
ahtishamejaz330
Ahtisham Ejaz
USD 20/hora
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación de prototipos
I will build ue5 procedural pcg game systems
4.9(5)
Creación completa de videojuegos
I will build ue5 gameplay systems, blueprints and mechanics
5.0(2)

¿Quieres trabajar por horas?

Dile a Ahtisham Ejaz qué necesitas.

USD 20

/

hora

Porfolio

Experiencia laboral

XR Engineer

Genie AI • Freelance

Apr 2025 - Oct 2025 • 6 mos

Developed interactive MetaHuman avatars configured for immersive Virtual Reality (VR) and WebXR platforms. Integrated AI conversational frameworks (ChatGPT, Convai) to power real-time, dynamic character interactions and dialogue. Built procedural environments using Unreal Engine PCG tools to streamline level design workflows and accelerate production cycles.

VISOXY_Studios

VISOXY Studios

Tiempo completo • 1 yr 7 mos

Junior Unreal Engine Developer

Mar 2024 - Apr 2025 • 1 yr 1 mo

Developed scalable procedural worlds and core gameplay mechanics directly within Unreal Engine. Collaborated closely with game designers to refine gameplay features, maintain performance stability, and support continuous testing cycles.

Junior Unreal Engine Developer Intern

Aug 2023 - Feb 2024 • 6 mos

Created and optimized complex 3D assets using procedural modeling techniques to balance visual fidelity with frame-rate budgets. Designed, populated, and implemented interactive game levels with a strong emphasis on environment composition and hardware performance.

10 Reseñas
4.9

(9)
(1)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    5
  • Valor de la entrega
    4.7
1-5 de 10 reseñas
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