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Ranjit K
@tonykacha
3D Artist
India
Inglés
Sobre mí
I’m a 3D Artist with a strong focus on VFX and high-end renders. I enjoy working across the 3D pipeline in areas like 3D modelling, texturing, and VFX animation with a mix of analytical and creative thinking. I use industry-standard tools such as Autodesk Maya, Houdini, Substance Painter, and Unreal Engine to create visually compelling renders and 3D assets. My focus is on clean topology/UVs, look development, and cinematic-quality renders.
I can help you with:
3D product visualisation
Hard-surface & organic modelling
Game-ready assets
VFX Animation (fire, smoke, particles, RBD, real-time FX)
Habilidades

Ranjit K
desconectado •
Revisa mis servicios

Utilería y objetos
I will detailed 3d models and textures for game art
Porfolio
Experiencia laboral
3D Artist
ScratchNest • Tiempo completo
Jan 2021 - Mar 2022 • 1 yr 2 mos
Worked as a 3D Artist for a product firm, tasked with creating high-quality 3D assets for product launches, advertisements, and brand visuals. Collaborated with CAD Engineers and Look Development teams to produce accurate renders, ensuring consistency with branding goals. Delivered 17+ production-ready models, optimised for lighting and rendering in Arnold using Maya. Worked on post-production animation tasks using Adobe After Effects, adding polish and cinematic quality to projects. Achieved a consistent track record for delivering visually appealing assets, elevating brand presence and driving successful product launches.