Unreal Engine Blueprint Developer and Game Programmer
Brasil
Inglés, Español, Francés, Irlandés, Holandés
Parte de la información aparece en idioma inglés.
Sobre mí
I’m Mike, an Unreal Engine developer specializing in Blueprint gameplay systems, mechanics, UI, and interactive features. I help turn game ideas into clean, playable, and well structured Unreal Engine projects, from prototypes to polished gameplay systems. I focus on reliable functionality, organized Blueprints, and clear communication throughout development.... Lee más