
M Hai
Spine 2D Animator
Habilidades

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Experiencia laboral
Spine 2D Animator
HiGAME Studio • Tiempo completo
Sep 2022 - Dec 2025 • 3 yrs 3 mos
Worked as a Spine 2D Animator on multiple mobile game projects, including casual, puzzle, and mid-core genres. Responsible for character animation, UI animation, splash art animation, VFX support, and animation optimization for in-game performance. Collaborated closely with game designers to translate gameplay ideas into clear, efficient, and game-ready animations.
Spine 2D Animation Trainee
DAC Studio • Tiempo parcial
Jun 2022 - Jun 2023 • 1 yr
Completed intensive Spine 2D animation training focused on mobile game production. Graduated early and was officially recognized by the studio for strong animation performance and technical skills.