I have worked on several projects which can be viewed on my portfolio for unreal engine development, while learning to develop games in unreal I also took courses through Vertex Schooling and have been practicing 3D Art and Engineering for the past 15+ years. I specialize in 3D Characters which I sculpt in ZBrush, Retopologize in Blender for the low poly model and move to Adobe Substance Painter for Texturing. Once everything is textured and assigned to the model in Blender I move the model to Unreal Engine for Rendering.
Please see my portfolio at
https://jdfskitz.artstation.com/... Lee más