
Hamza Chodhry
Level 1
Outstanding Models without engon, Seamless UVS, PBR texturing and more
Habilidades

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Experiencia laboral
Freelance 3D Artist
Tallyhoo Studios • Trabajador autónomo
Mar 2022 - Present • 4 yrs 2 mos
Working as a free lance artist to make stunning and visually appealing assets to be used for any use case, weather it is for games, advertisements, Shows and etc using a variety of software like 3Ds Max, Substance Painter, Z brush, Unreal engine, Unity, and many more.
Senior 3D environment and props artist
Fat Yeti Games • Tiempo completo
Nov 2024 - Dec 2025 • 1 yr 1 mo
Worked as the lead environment and props artist for the Indie Studio Fat yeti games, making levels and environments for several of their games made for mobile phones using unity and Unreal engine until the studio closed down. Worked on making simple, low poly, but visually stunning and game ready, optimized environments that could run on both flagship and budget models.
3D environment and Props artist
Plutus Software House • Tiempo completo
Jul 2024 - Oct 2024 • 3 mos
Worked there as the sole artist to help launch their metaverse game off the ground that was being developed in unity. Helped them make their first City along with promotional assets to show to their investors.
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dumidupathirana

Sri Lanka
Really talented and quite quick too. Thank you for the wonderful model. Nice working with you.
thefirstemir

Alemania
keikokamari

España
Hazma was super helpful! Very quick with the replies and offered help with any extra doubts excluding the one I originally reached out for. 5 stars deserved!

alexander_es
Cliente recurrente

Serbia
It was extremely pleasant meeting and working with Hamza.

alexander_es
Cliente recurrente

Serbia
