h
hammadedits7

Hammad Mahmood

@hammadedits7
4.9(33)

Level 2

Client Satisfication Is My First Priority

Pakistán
Inglés, Urdu
Parte de la información aparece en idioma inglés.
Sobre mí
I'm Hammad Mahmood, a passionate game developer with a knack for creating unforgettable experiences in Unreal Engine. With over 5 years of experience in the industry, I've honed my skills in game design, programming, and optimization to deliver top-quality projects that push the boundaries of imagination. I am glad to make or fix a game for you!... Lee más

Habilidades

h
hammadedits7
Hammad Mahmood
USD 10/hora
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación de prototipos
I will create unreal engine 5 blueprints for your game or project
5.0(28)
Creación completa de videojuegos
I will create any type of customized game using unreal engine 5
4.9(4)

¿Quieres trabajar por horas?

Dile a Hammad Mahmood qué necesitas.

USD 10

/

hora

Porfolio

Experiencia laboral

Senior Game Developer

Silver Sparrow Studios PVT LTD

Oct 2024 - Present1 yr 9 mos

I am a game developer specializing in real-time interactive experiences using modern game engines. I design and develop gameplay systems, AI, UI, and optimized environments, with a strong focus on performance, scalability, and immersive player experience.

33 Reseñas
4.9

(32)
(1)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    5
  • Valor de la entrega
    4.9
1-5 de 33 reseñas
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    US

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    5

    Hammad delivered exceptional work at an incredible value. His code expertise really showed — from building out enemy AI with dynamic melee/ranged switching, to inventory UI with auto-pickup and proper item integration. Every system he touched worked cleanly and was well thought out. His attention to...

    USD100-USD200

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    5

    Another fantastic delivery from Hammad. Phase 4 was a big one and he knocked it out. The thing that impressed me most this phase was the foliage Blueprint system — every tree, rock, and mushroom across the entire open world map is now fully interactable. I can chop trees, mine rocks, pick up loose stones...

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    No
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    5

    Hammad delivered another exceptional phase. Phase 2 covered a massive scope — bow and arrow system with working draw animations, arrow flight, and quiver socket logic; enemy AI improvements including tuned damage values that feel great in combat; fixed weapon switching so previous weapons clear correctly...

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    Útil?
    No
    X
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    Cliente recurrente

    US

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    5

    Hammad is an exceptional developer and exactly the kind of person you want building your game. He's professional, communicative, and genuinely talented. Phase 3 of Silver Atlas involved animal hunting, base building with snap/grid placement, bow and arrow mechanics, and a wide range of bug fixes — and...

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    9 días

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    Útil?
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    A
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    andreagalli01

    Cliente recurrente

    IT

    Italia

    5

    It is always a pleasure working with him. Very professional, clear in communication, and highly collaborative. I look forward to working with him again in the future.

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