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elian_medina_

Elian Medina

@elian_medina_
4.9(46)

Level 2

Unity Certified Programmer, XR and VR Developer

Colombia
Inglés, Español
Parte de la información aparece en idioma inglés.
Sobre mí
Multimedia Engineer with Unity Certified Programmer credential. Experienced in VR/AR, gameplay systems, and optimized C# development across Unity projects.... Lee más

Habilidades

e
elian_medina_
Elian Medina
USD 30/hora
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will do 2d, 3d, vr game development by unity game developer
4.9(44)
Creación completa de videojuegos
I will develop unity VR games and meta and oculus quest experiences
5.0(2)

¿Quieres trabajar por horas?

Dile a Elian Medina qué necesitas.

USD 30

/

hora

Porfolio

Experiencia laboral

Unity Developer

Corporación Talentum • Freelance

Mar 2024 - Dec 20249 mos

Contributed to the codebase by implementing features and optimizing existing ones, showcasing skills in Unity project architecture and problem-solving. Ensured teamwork and project success through strong collaboration and communication. Delivered the first project on time while meeting quality standards

Unity 3D Developer

Hadron Games • Freelance

Aug 2024 - Nov 20243 mos

Developed a series of educational mini-games aimed at children from 1st to 5th grade, ensuring engaging and pedagogically sound experiences. Designed and implemented scalable and reusable game mechanics, applying principles of objectoriented programming (OOP) and component-based architecture. Leveraged recursion and algorithmic thinking to create efficient game logic, optimizing scripts for better performance and modularity. Optimized scene management and memory usage, reducing load times and improving overall game stability. Applied event-driven programming and observer patterns to enhance interaction between game objects, improving game responsiveness. Developed internal tools and editor scripts in C# to streamline the development workflow and automate repetitive tasks.

VR Developer

Seltek SAS • Freelance

Apr 2024 - Oct 20246 mos

Implemented new features and optimized existing ones in Unity VR projects, enhancing user immersion and interaction. Developed a strong understanding of VR project architecture, ensuring scalability, maintainability, and performance optimization. Designed and implemented spatial interaction mechanics, including hand tracking, physics-based interactions, and immersive UI elements. Optimized rendering pipelines using URP and occlusion culling to improve frame rates and reduce GPU load in VR applications. Applied event-driven programming and state machine logic to manage player interactions and AI behaviors in VR environments. Integrated OpenXR and XR Toolkit to support multiple VR platforms, ensuring cross-device compatibility. Developed and tested haptic feedback and motion controller interactions to enhance user experience in immersive simulations. Demonstrated excellent collaboration and problem-solving skills, working with multidisciplinary teams to refine VR gameplay mechanics.

46 Reseñas
4.9

(41)
(5)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    4.9
  • Calidad de la entrega
    4.9
  • Valor de la entrega
    4.9
1-5 de 46 reseñas
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