e
edgarsim

Edgar Sim

@edgarsim
5.0(11)

Level 1

Game developer

Armenia
Inglés, Armenio, Ruso
Parte de la información aparece en idioma inglés.
Sobre mí
I develop fun, smooth, and optimized games for PC & Android using Godot. From gameplay logic to UI, bug fixes, and mobile export — I’ve got you covered. ✔ Clean code ✔ Fast delivery ✔ Reliable communication Let’s turn your idea into a playable game... Lee más

Habilidades

e
edgarsim
Edgar Sim
USD 20/hora
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will develop a professional PC game using godot
5.0(11)
Creación completa de videojuegos
I will develop a professional horror game in godot

¿Quieres trabajar por horas?

Dile a Edgar Sim qué necesitas.

USD 20

/

hora

Porfolio

Experiencia laboral

Devil's plan Board Game

Private Client • Freelance

Dec 2025 - Dec 20250 mos

A turn-based strategy game inspired by the psychological board-game challenges seen in The Devil’s Plan. Players must solve puzzles, plan their moves, and outthink opponents across a series of tense, high-stakes rounds. Features: - Strategic, rule-based gameplay inspired by mind-game competitions - Logic, deduction, and foresight challenges - Minimalist and immersive atmosphere Perfect for players who enjoy thinking games, deep strategy, and psychological battles of the mind.

Clocked In

Independent Client • Tiempo parcial

May 2025 - May 20250 mos

Clocked In is a first-person horror game developed as a portfolio project, focused on creating tension through gameplay systems and AI behavior rather than scripted scares. Key Contributions & Systems Implemented: - Designed and implemented a stealth (sneaking) system based on player movement and detection logic - Developed AI pathfinding for enemy navigation and dynamic pursuit - Built a task management system to control objectives, progression, and player decision-making - Integrated systems to work together seamlessly, increasing tension and gameplay depth This project demonstrates my ability to design and implement gameplay systems, AI logic, and structured game flow in a horror environment.

11 Reseñas
5.0

(11)
(0)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    5
  • Valor de la entrega
    5
1-5 de 11 reseñas
Ordenar por
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    Working with Edgar on the first Milestone was great and I will continue working with him, because he is comunicative and solution-orientated and also when I had questions about astetics I gave him to work with, or his opinion on game play features, he answered. His input improved the game all around.

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    Edgar has shown excellent knowledge of his craft, executed feedback quickly and brought my idea bugfree to a playable state. No regrets collaborating with him. - Fast, communicative and good!

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    Amazing delivery. a single level in 3 hours better than i could have expected.

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