z
zion3dart

jAMES

@zion3dart

3D GAME ENVIRONMENT ARTIST

Estados Unidos
Inglés, Vietnamita, Español
Parte de la información aparece en idioma inglés.
Sobre mí
I create high quality 3D game environments, game assets, and immersive level designs for developers, studios, and game creators. From realistic and cinematic environments to stylized, fantasy, sci-fi, urban, and AAA-inspired worlds, I can bring your ideas into a polished 3D space. I work with Unreal Engine and Unity, creating detailed environments, modular assets, interiors, exteriors, props, and game-ready scenes optimized for real-time use. Whether you have a concept, reference, sketch, or just an idea, I can turn it into a visually engaging game environment ready for your project... Lee más

Habilidades

z
zion3dart
jAMES
desconectado • 

Revisa mis servicios

Fondos y entornos
I will create 3d low poly game ready assets, models and environments for unity
Fondos y entornos
I will create a realistic 3d abandoned city game environment

Experiencia laboral

Discord

3D Environment Artist

Discord

Feb 2021 - Present • 5 yrs 8 mos

I am an environment artist and I have helped multiple industries across the country, I started my freelancing career to find help more people achieved their dreams.

LinkedIn

GAME ENVIRONMENT DESIGN

LinkedIn

Jan 2020 - Present • 6 yrs 9 mos

I’m a 3D Game Environment Artist who creates immersive, visually cohesive worlds that help bring game ideas to life. I enjoy shaping environments from early concepts through to polished, game-ready assets—balancing visual storytelling, composition, atmosphere, and technical requirements. My work includes [environment modeling], [texturing and materials], [lighting], [level dressing], and [optimization for real-time engines]. I use Blender, Maya, Substance 3D Painter, Unreal Engine, or Unity to build environments that support gameplay while creating a strong sense of place. I’m particularly interested in stylized worlds, realistic environments, sci-fi settings, or natural landscapes. I collaborate with game developers to understand a project’s visual direction and turn it into detailed, memorable spaces.