I will fix any bug in your unity game

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Ziad Lrh
Parte de la información aparece en idioma inglés.

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Stuck on a frustrating bug that's stopping your Unity game's progress? You've come to the right place!

Hi, I'm Ziad, a Senior Unity Developer with over 5 years of professional experience. I specialize in diving into existing codebases to diagnose, debug, and resolve complex issues efficiently. Whether it's a null reference error, a physics bug, or a confusing logic problem, I have the expertise to get your project back on track.


What this Gig offers:

A fast, professional, and reliable bug-fixing service. I will carefully analyze your project and code to find the root cause of the issue and implement a clean, robust solution that not only works but also follows best practices.


Why Choose Me?

  • Proven Experience: 5+ years working professionally as a Unity C# developer.
  • Expert Problem-Solver: I excel at hunting down even the most difficult, intermittent bugs.
  • Clear Communication: I will keep you updated on my progress and clearly explain the fix.

My goal is to provide a stress-free experience and get you back to creating your game.

Please message me before ordering so you can describe the bug. This ensures I can deliver the best possible result for you. Let's get that bug squashed!

Conoce a Ziad Lrh

Ziad Lrh

Virtual Reality and Game Development Expert

  • DeMarruecos
  • Miembro desdejul 2025
  • Idiomas

    Inglés, Francés, Árabe
Hi, I'm Ziad. For over five years, I was a key developer at a dedicated VR company, where I honed my skills shipping demanding projects in medical simulation, industrial training, and education. Now, I bring that same level of professional discipline and expertise directly to my freelance clients. My philosophy is simple: build it right, and build it together. I write clean, scalable C# code because I know that a strong foundation is essential for any successful project. Just as importantly, I believe in transparent, consistent communication. I see myself as a true partner in your project

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