I create film-ready 3D characters with meticulous anatomical detail. My workflow balances artistic vision with technical precision, making me your go-to for any high-end modelling or sculpting needs.
Expertise: Character Design, Digital Sculpting, Retopology.
Specialties: Human Anatomy, Creatures, Film-Ready Assets.
Software: ZBrush, Maya, Blender, Substance Painter, Marvelous Designer, Unreal Engine.... Lee más