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3D Character and Creature Artist
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3D Character & Creature Artist
Self-Employed / Freelancer • Trabajador autónomo
Nov 2019 - Present • 6 yrs 11 mos
Creating game-ready 3D characters and creatures for Unreal Engine, Unity, and real-time projects. My work includes high-poly sculpting, retopology, UV mapping, baking, PBR texturing, rigging, skinning, animation-ready setup, optimization, and engine integration. I have created and published commercial character assets for 3D marketplaces and also work with custom client requirements.