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yoan_gimenez

YoanG

@yoan_gimenez

Gameplay Programmer specializing in 3C Animation Systems Unity Unreal Engine

Francia
Inglés, Francés
Parte de la información aparece en idioma inglés.
Sobre mí
I am a Gameplay Programmer specialized in Unreal Engine (C++) and Unity (C#), focused on creating responsive and polished gameplay systems. My core expertise is in 3C development (Character, Camera, Controls) and Animation Programming, including locomotion systems, state machines, player movement, camera systems, and gameplay polish. I also work on AI systems, gameplay mechanics, debugging, optimization, and feature integration, delivering clean, scalable, production-ready code with strong focus on game feel and technical quality.... Lee más

Habilidades

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yoan_gimenez
YoanG
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Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will develop polished gameplay systems in unreal engine
Creación completa de videojuegos
I will develop polished gameplay systems in unity

Experiencia laboral

La_Poste

Gameplay / Animation Programmer – Serious Game Project (La Poste)

La Poste • Tiempo completo

Jan 2026 - Mar 20262 mos

Contributed to the development of a serious game for employee training and awareness, designed to support safety procedures and internal best practices, using Unity and C# under production constraints. Focused on animation programming and gameplay integration, including IK systems for character hands/fingers, animation-driven gameplay features, and a movement distortion system simulating impaired locomotion states (e.g. intoxication effects) to enhance training scenarios and user awareness. Worked within a team-based production pipeline, contributing to debugging, feature integration, and gameplay polish under strict deadlines.