I am a game developer, 3D artist, and web developer with experience in Unity, Unreal Engine, and modern web technologies. I create immersive, interactive experiences, combining design, performance, and functionality. At Vega, I developed game mechanics, systems, and high-quality 3D assets using Blender and Substance Painter. I also build dynamic web platforms, including interactive 3D websites and full-featured apps. I thrive in collaborative teams, delivering high-quality work under pressure while continuously expanding my skills.... Lee más