I am a 3D Artist focused on creating stylized game assets
Brasil
Inglés, Portugués
Parte de la información aparece en idioma inglés.
Sobre mí
3D Artist focused on stylized game props and low poly assets. I create game-ready models with clean topology, efficient UVs, and hand-painted textures using Maya and Substance Painter.
I am currently building my portfolio while improving my workflow and studying industry standards. I focus on strong silhouettes, readability, and optimized assets for real-time applications.
Available for stylized props, game assets, UV mapping, and texturing.... Lee más