Professional 3D Rigging Artist and Technical Animator specializing in high-performance character rigs for games and animation. Experienced in Blender and Maya rigging, seamless FK/IK controls, precise weight painting, advanced facial blendshapes, and engine-ready setups for Unity, Unreal Engine and Roblox (R15/UGC). Built for smooth deformation and animator friendly workflow. Contact me to discuss your model!... Lee más