I will create a 3d model


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I offer expert 3D Sculpting, Modeling, and Retopology for games, animation, and high-quality rendering.
My focus is on delivering:
- Visually stunning models (Low poly, organic and hard-surface).
- Clean, optimized geometry ready for rigging and animation.
- PBR Texturing and delivery in your preferred format.
Please contact me before ordering to discuss your references and project details!
Preferencia de estilo de entrega
Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.
Conoce a Ana Valencia
Doy vida a ideas en 3D con tecnica detalle y creatividad
- DeEspaña
- Miembro desdesep 2025
Idiomas
Español, Inglés
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FAQ
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What file formats do you deliver?
I primarily deliver in FBX, OBJ, and BLEND formats. I can also provide other formats like STL. Just let me know what your project needs!
Does the service include Riggin?
The Base and Standard packages do not include Rigging. However, you can easily add Rigging and as Extra Services when placing your order!
Do I need to provide Concept Art or a Reference?
Yes, for the best result, I require a clear description, sketches, or a Concept Art before starting. If you do not have concept art, you can add the Concept Art Service as an Extra when you place your order, and I will create it for you!
How many revisions are included in the price?
The number of revisions varies by package. Please check the details of the Basic, Standard, and Premium packages for the specific number of included revisions.
What if my requested model is very complex?
The complexity of the model (detail level, number of props, etc.) will determine the final price and delivery time. If your project is highly detailed, please contact me first with your references for a custom offer.
Will the model be optimized and ready for animation?
Absolutely! My work includes clean Retopology with quads, making the model ready for a professional rig, animation, and use in modern game engines like Unity or Unreal.

