Unity Game Developer specializing in gameplay systems, multiplayer, and optimization. I build clean, scalable, and high-performance Unity solutions for indie and multiplayer games. Skilled in combat systems, AI, inventory systems, Photon/Mirror networking, bug fixing, and UI improvements. I focus on reliable communication, fast delivery, and maintainable C# code. Whether you need new features, performance optimization, or help completing your game, I can deliver polished and efficient results tailored to your project.... Lee más