Unity 3D Developer , Environment Design Optimization , Geospatial Visualization
Pakistán
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
I'm a Unity 3D developer specializing in real-time 3D environments, terrain design, and performance optimization. I build custom worlds and modular environment kits using Unity, C#, and Blender — from historic townscapes to volcanic terrain.
I also work in geospatial visualization, integrating Cesium and real-world map data into Unity for live 3D dashboards — including a real-time weather visualization system built for a national disaster management agency.
Laggy project? I optimize it. Need custom shaders or VFX? I build it. Fast communication, clean handoffs, 60 FPS or it's not done.... Lee más