I’m a multidisciplinary Graphic Designer, 3D Artist, and Game Developer focused on production-ready visuals and functional design systems.
I create graphic design, 3D assets, and game content that are built to ship, perform, and scale, not just look good. My background in real-time engines and asset pipelines allows me to design with technical constraints in mind.
If you are looking for someone who understands both design thinking and technical execution, you are in the right place.... Lee más