I've been a professional artist for a year, and during that time I've worked on a variety of projects. "Abomination Creature," "Game Character," and "Warrior Sculpt," among others, are a few noteworthy projects.
I am highly skilled in a number of software programs that are crucial to the art workflow. These consist of Blender, Marmoset Max, Maya, and Substance Painter. Within the production process, each of these software tools has a distinct function.
Thank you.... Lee más