t
thomas_musty

Thomas Mustac

@thomas_musty

3D Artist, CAD Designer, Spine Rigging, Molds, Cars and Jewelry

Estados Unidos
Inglés, Francés, Alemán, Polaco, Español
Parte de la información aparece en idioma inglés.
Sobre mí
I am a professional 3D artist and CAD designer specializing in Spine 2D character rigging, Webtoon and Manhwa animation, injection mold design, manufacturing-ready plastic product models, realistic 3D car modeling, and custom jewelry CAD design. I create detailed, functional, and production-focused assets tailored to your project needs, from game-ready vehicles and animated characters to precision-engineered molds, rings, pendants, and earrings. I prioritize clean workflows, attention to detail, quality deliverables, and clear communication.... Lee más

Habilidades

t
thomas_musty
Thomas Mustac
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Modelado y renderizado 3D
I will create custom jewelry cad designs for rings, pendants, earrings and 3d printing
Modelado y renderizado 3D
I will create realistic 3d car models for games, animation, rendering and 3d automotive

Experiencia laboral

Freelancer

. Jewelry CAD Designer & 3D Modeler

Freelancer • Trabajador autónomo

Jul 2023 - Present • 3 yrs 3 mos

Created custom 3D CAD jewelry designs, including rings, pendants, earrings, and personalized accessories. Focused on precise dimensions, intricate detailing, stone settings where required, and 3D-printable models suitable for prototyping, casting, and jewelry manufacturing.

Freelance

Freelance

Freelance • 7 yrs 9 mos

Injection Mold & Product CAD Designer

Mar 2023 - Present • 3 yrs 7 mos

Designed 3D CAD models for plastic products and injection molds, focusing on manufacturability, mold geometry, parting lines, and production requirements. Prepared detailed models and technical deliverables to support prototyping, tooling development, and manufacturing workflows.

Spine 2D Character Rigger & Animator

Aug 2022 - Present • 4 yrs 2 mos

Worked on 2D character rigging and animation for anime, Webtoon, and Manhwa projects. Specialized in bone setup, mesh deformation, facial expressions, eye movements, hair physics, and character animation. Focused on creating smooth, reusable rigs and organized project files for animation workflows.