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thomas_beike

Thomas Beike

@thomas_beike

3D Character Sculptor and Game Artist, ZBrush, STL, Unreal Engine and Unity

Alemania
Alemán, Inglés, Español, Francés
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a professional 3D artist turning ideas, sketches, and references into polished 3D creations. I specialize in ZBrush character sculpting, anime action figures, chibi toys, collectibles, miniatures, figurines, STL and 3D-printable models. I also create stylized low-poly game characters, animal mascots, props, environments, rigging, animation, and level design for Unreal Engine and Unity. I focus on clean modeling, creative design, detail, and production-ready results. Let’s bring your vision to life. I value clear communication, creative problem-solving and quality results for every project.... Lee más

Habilidades

t
thomas_beike
Thomas Beike
desconectado • 

Revisa mis servicios

Modelado de personajes
I will design stylized low poly 3d animal mascot, game character and custom character
Modelado de personajes
I will model low poly 3d game characters, chibi anime with rigging and animation

Experiencia laboral

Fiverr

Fiverr

Freelance • 0 mos

3D Environment & Visualization Designer

Aug 2024 - Aug 2024 • 0 mos

Design and visualize creative 3D environments and spaces from client ideas, sketches, and references. Develop polished 3D scenes, outdoor environments, landscape concepts, architectural elements, and realistic visualizations with attention to composition, materials, lighting, detail, and professional presentation.

3D Character Sculptor & Digital Sculpting Artist

Nov 2022 - Nov 2022 • 0 mos

Specialized in ZBrush character sculpting, anime characters, action figures, chibi toys, collectibles, miniatures, figurines, and STL models. Focused on detailed, clean, and 3D-printable character designs based on concepts, sketches, and client references.

3D Game Artist

May 2019 - May 2019 • 0 mos

Create stylized low-poly game characters, animal mascots, props, environments, and game-ready assets. Work with Unreal Engine and Unity to develop optimized 3D content, level designs, rigged characters, animations, and interactive environments while maintaining clean topology and appealing visual quality.