
Mehmet Kelekci
Habilidades

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Porfolio
Experiencia laboral
3D Artist
Freelance • Freelance
Aug 2023 - Present • 3 yrs 2 mos
• Modeling game-ready environment assets and props in strict accordance with the requested polygon/tris limits to ensure optimal in-game performance. • Sculpting high-density details in ZBrush and successfully baking texture maps (Normal, AO, Curvature) onto optimized low-poly meshes. • Creating high-quality textures across various artistic directions, including Hand-painted, Stylized PBR, and high-fidelity Realistic AAA standards. • Setting up basic rigs and animations for 3D assets to prepare them for seamless integration into game engines or animation pipelines. • Configuring lighting, staging, and composition to deliver high-quality renders for client review and portfolio presentation.