I will qa test your indie game for bugs, UX, and player onboarding

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takeitoutchris
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Narratek

Level 1

Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Players may leave a game because of a broken tutorial, unclear objective, frustrating difficulty spike, confusing interface, progression blocker, or bug that the development team no longer notices.

I will manually QA test your PC or Android indie game and provide structured, developer-friendly feedback.

Testing can cover:

  • Reproducible gameplay bugs
  • Controls and responsiveness
  • Tutorial and onboarding clarity
  • Gameplay loop and progression
  • UI and usability
  • Difficulty and balancing observations
  • Quest and objective clarity
  • Dialogue and narrative consistency
  • Crashes, blockers, and visual issues

Your report can include:

  • Clear steps to reproduce
  • Expected and actual results
  • Severity and impact
  • Screenshots and video evidence
  • First-hour player experience
  • Prioritized recommendations

I provide private QA feedback. I do not guarantee or sell positive public Steam, Google Play, or platform reviews.


Please contact me before ordering multiplayer tests, games longer than six hours, unfinished builds, or projects requiring multiple testers.

Conoce a Narratek

Narratek

SaaS AI and Indie Game QA Tester and Narrative Designer

4.9(80)

Level 1

  • DePolonia
  • Miembro desdenov 2019
  • Responde aprox. en:5 horas
  • Última entrega2 meses
  • Idiomas

    Polaco, Inglés, Ruso, Francés
I help small SaaS teams and indie developers catch problems before users do. I manually test web apps, AI chatbots, and games, then turn what I find into clear bug reports, screenshots, videos, and practical next steps. I also design game narratives, quests, dialogue, and lore that fit the gameplay instead of sitting in a separate document. Completed 250+ Fiverr orders across QA, writing, and narrative work. Send me your build or brief, and I’ll tell you what scope makes sense

Mi porfolio