
Kamil Koczot
Experienced 3D Artist, Studio Quality Assets, and Professional Deliver
Habilidades

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Porfolio
Experiencia laboral
Lead 3D Artist
Patient8Games
Oct 2022 - Present • 3 yrs 7 mos
As the Lead 3D Artist at Patient 8 Games, I’m responsible for creating the visual direction of our projects and overseeing the entire 3D art pipeline. I create high-quality models, textures, and materials, that are made with the artistic style and the technical needs of the game in mind. I work closely with concept artists, programmers, and other people, to bring ideas from concept to final in-game assets. Part of my role is guiding the 3D art team—reviewing work, setting standards, refining workflows, and helping solve creative or technical challenges as they come up. I also contribute to style development, evaluate new tools and techniques, and ensure our visuals are consistent, optimized, and support the gameplay experience. My goal is to help Patient 8 Games deliver immersive, polished 3D worlds that feel alive and memorable.
Product Model Creator (Advertising)
PepsiCo • Freelance
Feb 2024 - Oct 2025 • 1 yr 8 mos
I was responsible for creating visually compelling product models for advertising and marketing purposes. I developed high-quality 3D product models that supported promotional campaigns across digital and print platforms.
Creating / Overhauling game levels
HammerFire Interactive • Freelance
Mar 2025 - Aug 2025 • 5 mos
I worked on creating and overhauling game levels for Tactical Assault VR, collaborating closely with the creative team throughout the process. My main goal was to improve how each level looked and felt. I built new level layouts when needed, but most of my overhaul work focused on upgrading visuals—improving environment detail, lighting, optimalization, and overall readability. When updating existing levels, I concentrated on enhancing visual quality and atmosphere. I refined set dressing, improved clarity, and helped create a more immersive and polished experience for players. Overall, I helped shape levels that supported the core gameplay of Tactical Assault VR by improving presentation and player experience, while working hand-in-hand with the creative team to keep everything aligned with the project’s vision.
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madeleine_white
Cliente recurrente

Sudáfrica
Kamil is exceptionally knowledgeable and extremely helpful. It was a pleasure working with him and would work with him in a heartbeat. Thank you Kamil!
rocketeerwrites

Estados Unidos
Awesome working with Kamil as pressing on wards to create the existing 2d art I have into 3d model weapon. Definitely great work with this artist and huge shout out to. Bravo indeed


madeleine_white
Cliente recurrente

Sudáfrica

cratchett
Cliente recurrente

Estados Unidos
Another amazing experience working with Kamil. He went above and beyond, delivered my model before the deadline, and nailed it!

cratchett
Cliente recurrente

Estados Unidos
Kamil went above and beyond with this. We needed a different marketing image for our game's preorder on another platform and he delivered perfect results on the first try. I will definitely be coming back!



