I build working software, not demos — with tests and clean, reproducible code.
My focus: LLM automation and multi-agent pipelines (chains that stay consistent and cut token cost), Rust desktop/CLI and systems tools, and real-time 3D/WebGL in the browser with hand-written GLSL. I also do full-stack web (Vue/Node) and Minecraft Bedrock / Roblox modding.
How I work: I pin down the deliverable in plain words first, show progress early, and ship with a short "how to run" guide. Happy to do a small paid test task before you commit.... Lee más