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sunkanmilega195

Sam A

@sunkanmilega195

3d model for printing

Reino Unido
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hello I’m Sam a 3D artist who creates cute and custom characters for toys, games, and animation. From playful mascots to detailed game models, I help bring your ideas to life with clean design and strong personality. Each character is made with care, smooth shapes, and the option to add fun poses or unique features based on your needs. With over years of experience, you’ll get fast communication, high quality results, and a friendly process from start to finish. Let’s build something great together!... Lee más

Habilidades

s
sunkanmilega195
Sam A
desconectado • 

Revisa mis servicios

Modelado de personajes
I will sculpt 3d character model , action figure, toys for 3d printing and rendering
Modelado de personajes
I will sculpt 3d bjd 3d toy design 3d articulated model for 3d printing

Experiencia laboral

Twitter

3d modelling

Twitter • Freelance

Sep 2026 - Present0 mos

**3D Modeler / 3D Artist** Worked on a variety of 3D modeling projects, creating high-quality assets for games, digital products, animations, and creative projects. Specialized in turning concepts, references, and ideas into polished 3D models that meet the client's visual and technical requirements. **Job Responsibilities** * Created custom 3D characters, props, weapons, vehicles, and environmental assets. * Modeled both stylized and realistic assets based on client references and concepts. * Produced clean, optimized topology for game-ready and real-time assets. * Created UV maps, materials, textures, and detailed surface finishes. * Performed retopology and optimization while preserving important visual details. * Prepared models for rigging, animation, rendering, and game-engine integration. * Maintained consistent proportions, shapes, and visual style across multiple assets. * Communicated with clients throughout the process to understand requirements and implement feedback. **Key Achievements** * Successfully transformed 2D concepts and reference images into complete 3D assets. * Delivered optimized models suitable for real-time game environments. * Created detailed assets while maintaining clean topology and efficient geometry. * Adapted modeling techniques to both stylized and realistic art directions. * Built complete assets from initial blockout through final detailing and texturing. * Consistently incorporated client feedback to refine models and achieve the desired result. * Developed a versatile workflow for handling characters, props, environments, and other 3D assets. * Focused on delivering models that are not only visually appealing but also practical for production use.