s
strengthdaniel

S. Daniel

@strengthdaniel

3D Game Environment Artist

Reino Unido
Inglés, Lituano
Parte de la información aparece en idioma inglés.
Sobre mí
Hi! I'm a 3D Game Environment Artist focused on creating immersive, optimized, and visually engaging environments for games. I specialize in 3D game environments, game maps, level design, terrain, modular assets, props, lighting, and environment composition for Unity and Unreal Engine projects. Whether you're developing an indie game, prototype, RPG, adventure game, mobile game, or PC project, my goal is to create an environment that supports strong gameplay and memorable visual storytelling. Have a game world in mind? Send me your references and project requirements, let's bring it to life.... Lee más

Habilidades

s
strengthdaniel
S. Daniel
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Fondos y entornos
I will create stylize 3d game environment, game map and level design
Fondos y entornos
I will create realistic 3d game environment, game map and level design, 3d modeling

Porfolio

Experiencia laboral

Kwork

Game Level & Environment Designer

Kwork • Freelance

Jan 2026 - Sep 2026 • 8 mos

Created game maps and level environments for fantasy, adventure, RPG, and prototype projects. Worked on level composition, asset placement, environmental storytelling, terrain design, lighting, and optimization for real-time game engines.

Freelancer

3D Artist & Asset Designer | Freelance

Freelancer • Freelance

Oct 2025 - Aug 2026 • 10 mos

Created optimized 3D models, environmental props, buildings, vegetation, modular assets, and game-ready objects. Prepared assets with appropriate topology, materials, textures, and scene organization for use in game development.

Freelance

3D Game Environment Artist | Freelance

Freelance • Freelance

Aug 2025 - Jun 2026 • 10 mos

Designed and developed stylized and low-poly 3D environments for games and interactive projects. Created terrain, landscapes, modular assets, props, lighting, environment layouts, and game-ready scenes with a focus on visual quality, gameplay functionality, and optimization.