Sohail Khan
Level 1
Unreal Engine Artist
Habilidades
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Experiencia laboral
Managing Director
Quantum Games • Tiempo completo
Jun 2025 - Present • 11 mos
Serving as Partner and Director at Quantum Devs, I’m responsible for driving the creative and strategic direction of the studio. I actively contribute to project development, team building, and overall studio growth, ensuring we deliver innovative and high-quality games across Unity and Unreal Engine. From managing client relationships to overseeing production pipelines, I stay closely involved in every stage of development. My focus is on creating a collaborative environment that encourages creativity, efficiency, and long-term vision. Together with our talented team, we aim to push boundaries and build games that stand out in today’s competitive landscape.
Unreal Artist
MovingStone Digital • Tiempo completo
Apr 2023 - Jul 2025 • 2 yrs 3 mos
At MovingStones Digital, I worked as an Unreal Engine Artist, contributing to the creation of immersive 3D environments, architectural visualizations, and cinematic sequences for film production. I was involved in developing high-quality real-time environments for games across multiple platforms, as well as product animations and other 3D projects. My responsibilities included environment design, lighting, and cinematic setup, ensuring visually compelling and optimized scenes. I collaborated closely with designers, developers, and artists to deliver projects that combined creativity, technical precision, and narrative impact.
3D Environment Artist
NCU Technologies • Tiempo completo
Feb 2022 - Apr 2022 • 2 mos
At NCU Technologies, I worked as a 3D Environment Artist and Unreal Engine Artist, where I was responsible for creating immersive and visually engaging environments for real-time applications and game projects. My role involved designing detailed 3D scenes, developing environment layouts, and implementing cinematic sequences using Unreal Engine. I focused on advanced lighting setups to enhance mood, realism, and visual storytelling while ensuring environments were optimized for real-time performance. I collaborated with designers and developers to build environments that supported gameplay mechanics, narrative flow, and high-quality visual presentation.
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rich_rudy

Estados Unidos
After being scammed twice with this project on Fiverr, I was so nervous about trying for the 3rd time. But from our first zoom to our last, Sohail and his team were incredible! Such a breath of fresh air. Professional, punctual, thoughtful, devoted, dedicated to delivering the result I needed. Pushing...
Respuesta del Freelancer

ben_freel

Francia
Amazing experience ! The artist was really attentive and kept asking for feedback to make sure everything looked perfect. Super easy to communicate with, very responsive, and the final 3D result turned out beautiful. Totally recommend !

Respuesta del Freelancer

tisay6161

Turquía
The service was incredibly fast, and he was both kind and cooperative. He skillfully rigged my character to be fully compatible with Mixamo and included all the blendshapes I requested. I'm extremely pleased with the final result!
Respuesta del Freelancer
abkittler

Estados Unidos
Sohail Khan's work in Game Art is truly remarkable! His attention to detail, creativity, and visual appeal made the project outstanding. Working with Sohail was a pleasure; his cooperation and politeness were top-notch, and he consistently went above and beyond. 👍
Respuesta del Freelancer

screenplay1

Ghana

Respuesta del Freelancer