I’m a 3D character artist specializing in SFM models, Source Engine characters, GMod playermodels, L4D2, TF2, MMD and game-ready 3D assets.
I help clients create, port, edit, rig, optimize and prepare characters for animation, gameplay, machinima and other digital projects.
If you have an existing model that needs to be converted, fixed or customized—or you want a character created for SFM, GMod, L4D2, TF2, MMD or another supported platform—feel free to message me with your requirements.
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