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skivtech

Skiyyvei

@skivtech

Unreal Engine and Unity Game Development with Environment, Creature, Character

Estados Unidos
Inglés, Francés, Alemán
Parte de la información aparece en idioma inglés.
Sobre mí
We are Ski Tech, a creative game development team focused on building high quality game assets and interactive experiences for indie developers, studios, and creators. Our work combines strong visual design with clean development workflows to help bring game ideas to life efficiently. We specialize in creature and character modeling, detailed game environments, Level and world building, and full game development using Unity and Unreal Engine. From stylized fantasy worlds to realistic scenes, we create assets and gameplay systems designed for both visual quality and smooth performance.... Lee más

Habilidades

s
skivtech
Skiyyvei
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Modelado de personajes
I will do 3d animal creature monster dragon dinosaur model with rigging and animation

Experiencia laboral

Discord

Game Development

Discord • Tiempo parcial

Jun 2024 - Jan 20261 yr 7 mos

Worked on a realistic game development on Discord, contributing to different stages of the game production using Unreal Engine, blender, cinema 4d and other standard tools. Responsibilities included creating and optimizing 3D assets, designing fully optimize and game ready environments, level design, lighting setup, terrain creation, gameplay integration, and assisting in the overall game development process. Collaborated with artists, developers, and designers to build realistic game worlds with attention to performance, visual quality, and user experience. Participated in environment planning, asset placement, scene optimization, blueprint systems, testing, and polishing game mechanics for smoother gameplay. Also worked on creature and character designs, game assets, props, modular environments, and real time rendering workflows while maintaining organized project structures and efficient communication throughout development. Experienced in adapting to project requirements, solving technical issues, and supporting both indie and large scale game production.