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simoeagle10

Simo Eagle

@simoeagle10

UE5

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Sobre mí
I develop gameplay systems in Unreal Engine 5 using Blueprints. My experience includes enemy AI, Behavior Trees, AI Perception, combat, interaction systems, health and stamina, UMG, puzzles, audio, debugging, and Windows packaging. I focus on reliable Blueprint solutions and gameplay features. I do not offer C++ programming. This account is owned and managed by my parent/guardian, and the services are performed by their minor child under their supervision.... Lee más

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simoeagle10
Simo Eagle
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Personalización
I will building custom schema systems and debugging tools for unreal engine 5

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