Hi! I’m a professional 3D Character Artist specializing in character modeling, sculpting, texturing, rigging, and animation-ready assets. I create realistic, stylized, and game-ready characters using Character Creator 4/5, iClone, Blender, ZBrush, and other 3D tools. I can handle custom characters, clothing, facial blendshapes, retopology, UVs, PBR materials, rigging, and FBX/GLB exports. I focus on clean topology, detailed results, and reliable production-ready assets tailored to your project. Let’s bring your ideas to life!... Lee más