Professional 3D Character Artist Rigger MetaHuman and Unreal Engine Expert
Pakistán
Inglés, Español, Alemán, Italiano, Portugués
Parte de la información aparece en idioma inglés.
Sobre mí
I'm a professional 3D Character Artist specializing in MetaHuman, Unreal Engine 5, Daz3D, Blender, CC4/CC5, and Maya. I create realistic, game-ready characters for games, VR/AR, cinematics, and animations. My services include character modeling, rigging, MetaHuman customization, facial rigs, animation, retargeting, texture optimization, cloth simulation, and character conversion. I deliver high-quality, fully optimized assets with attention to detail, realism, and performance. Contact me to bring your character ideas to life.... Lee más