With 5+ years of experience in 3D, I create cinematic and real-time environments for games and Movies, from concept to final render. I specialize in Modeling, Sculpting, UV, Texturing, and Lighting, Delivering high-quality, game-ready assets and immersive worlds for movies.
Skilled in Unreal Engine, 3ds Max, ZBrush, Blender, Substance 3D Painter, Photoshop, After Effects, and Premiere Pro.
My background in architecture gives me an edge in designing believable, well-structured, and visually compelling environments.... Lee más