I will make optimized game ready 3d assets for unreal and unity


Acerca de este Servicio
I create high quality game ready 3D assets for Unreal Engine, Unity and real-time workflows.
My workflow includes:
clean topology
optimized geometry
UV unwrapping
high to low poly baking
professional PBR texturing
game engine ready exports
I can create:
realistic props
hard surface models
environment props
sci-fi and fantasy assets
modular game assets
Deliverables may include:
FBX/OBJ
PBR texture sets
Normal/AO/Roughness/Metallic maps
Marmoset or rendered previews
Source files if requested
I focus on production quality assets suitable for games, cinematics and real-time rendering pipelines.
Preferencia de estilo de entrega
Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.
Conoce a Sasa Desancic
Character Artist
- DeSerbia
- Miembro desdemay 2026
- Responde aprox. en:1 hora
Idiomas
Inglés
Mi porfolio
FAQ
What software do you use?
Autodesk Maya, ZBrush, Substance 3D Painter, MBlender, Unreal Engine, Unity, Marvelous designer
Do you create stylized assets?
Yes, both stylized and realistic workflows are available.
Can you optimize assets for games?
Yes, topology and texture optimization are part of the workflow.

