I will create arkit blendshapes for your 3d character model


Acerca de este Servicio
Hi, I will create clean and accurate 52 ARKit blendshapes for your 3D character model, ready for iPhone face tracking, VTuber, VRChat, VRM, Unity, Unreal Engine, Live Link Face, Face Cap, iFacialMocap, facial mocap, and game animation.
I can prepare your character face with professional facial blendshapes, Blender shape keys, or Maya blendshapes for natural expressions, lip sync, eye blink, eye look, jaw open, brow movement, cheek movement, smile, frown, and real-time avatar animation.
My service includes:
52 ARKit facial blendshapes
Apple ARKit blendshapes
Facial rigging for 3D characters
VTuber facial expressions
VRChat avatar blendshapes
VRM avatar expressions
Unity and Unreal compatible setup
Lip sync mouth shapes
Clean and organized shape keys
Smooth facial deformation
FBX, Blend, Maya, OBJ, or VRM delivery
Please message me before ordering so I can check your character topology and confirm the best setup for your model.
Preferencia de estilo de entrega
Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.
Conoce a Sarmad Raza
A 3D Artist Transforming visions into vibrant 3D Masterpieces
- DePakistán
- Miembro desdemar 2021
- Responde aprox. en:2 horas
- Última entrega4 meses
Idiomas
Inglés
FAQ
Can you create full 52 ARKit blendshapes?
Yes, I can create full 52 ARKit facial blendshapes if your character topology is suitable.
Can you work on my existing 3D character model?
Yes, I can work on your existing 3D character model. Please send the file first so I can check the face topology.
Is this ready for iPhone face tracking?
Yes, I can create ARKit-style blendshapes for iPhone face tracking workflows like Live Link Face, Face Cap, and iFacialMocap.
Can you create blendshapes for VTuber or VRChat avatars?
Yes, I can create facial blendshapes for VTuber, VRChat, VRM, Unity, Unreal Engine, and game characters.
What file formats do you accept?
I can work with FBX, OBJ, Blend, Maya, and other common 3D model formats.

