3D asset repair, cleanup and cross platform conversion specialist
Reino Unido
Inglés, Español, Alemán
Parte de la información aparece en idioma inglés.
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Most 3D assets don’t fail because of design—they fail because they don’t work where you need them.
A model might look fine, but won’t import correctly.
An avatar might exist, but won’t upload.
An AI mesh might be detailed, but completely unusable.
That’s where I come in.
I focus on fixing and converting 3D assets so they actually work across different platforms—whether that’s preparing a model for a game engine, making an avatar usable, or cleaning up files for printing.
If something isn’t working, I’ll figure out why and fix it.... Lee más