Hi, I’m Saboor, a 3D Artist with 9 years of experience creating characters and game-ready assets for games and real-time projects. My journey started with for digital art, which grew into a full-time career through freelance work and studio collaborations. I specialize in Maya and ZBrush, creating clean, detailed models with proper topology, UVs, and textures ready for Unity. I work in both stylized and realistic styles, focusing on assets that look great and fit seamlessly into projects. If you’re looking for a someone who can bring your ideas to life, I’d be glad to collaborate with you.... Lee más