s
sabinean

sabinan

@sabinean

3d Character Artist

Alemania
Inglés, Francés, Español
Parte de la información aparece en idioma inglés.
Sobre mí
Creative 3D artist, game designer, and developer with 3+ years in logo design, 3D character modeling, game design, and Unreal Engine development. I create high-quality 3D models, 3D animation, Metahumans, game environments, and stylized characters for games, films, and marketing. Expert in Blender, Maya, ZBrush, delivering optimized low-poly & high-poly models, rigging, animation, procedural environments, and 3D printing ready sculptures. Proven results in game development, branding, and immersive world design... Lee más

Habilidades

s
sabinean
sabinan
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Modelado de personajes
I will rig, convert and fix 3d metahuman character for blender, maya, cc4 perfectly
Diseño de personajes
I will edit convert animate create draw custom pixel art sprites and pixel animation

Porfolio

Experiencia laboral

Fiverr

3d metahuman character modeling

Fiverr

Mar 2026 - Apr 20261 mo

3D Metahuman Character Artist with extensive experience creating highly realistic digital humans for games, cinematics, and interactive media. Specialized in sculpting, texturing, and optimizing Metahuman characters using Unreal Engine (Metahuman Creator), ZBrush, Blender, and Maya. Skilled in refining facial features, skin detailing, grooming, and shader development to achieve lifelike results. Experienced in retopology, rigging integration, and performance optimization for real-time applications. Delivered high-quality characters for commercial projects, ensuring seamless integration into Unreal Engine pipelines. Known for strong attention to detail, efficient workflows, and creating expressive, production-ready digital humans.