r
rus_gaming

Rajitha Udara

@rus_gaming
5.0(14)

I am a game developer in unity platform with 6 years of experience!

Sri Lanka
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hello there! I am a Unity game developer experienced in building 2D, 3D, and VR games for PC and mobile platforms. I specialize in gameplay systems, clean C# scripting, and optimized Unity projects. My goal is to help turn ideas into engaging and scalable game experiences with reliable communication and quality delivery. If you're looking for a professional Unity developer to bring your game idea to life, feel free to reach out. Thanks!... Lee más

Habilidades

r
rus_gaming
Rajitha Udara
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will develop unity 2d and 3d games for PC, mobile and web
Creación completa de videojuegos
I will develop VR games and experiences in unity

Porfolio

Experiencia laboral

Game Developer

Yarn Games • Tiempo completo

Aug 2025 - Feb 20266 mos

Developed gameplay systems and features using Unity and C# for multiple game projects. Implemented UI systems and UI integrations, ensuring responsive and user-friendly interfaces across different devices. Integrated localization systems to support multiple languages and improve accessibility for global players. Designed and implemented Unity Tilemap systems for level creation and environment building. Built a sound manager system to handle background music, sound effects, and audio control efficiently. Developed simple AI behaviors for enemies and NPCs to enhance gameplay interactions. Worked closely with designers and developers to integrate gameplay features and optimize performance.

Senior Game Developer

YUNLY INTERNATIONAL CO., LTD • Tiempo completo

Dec 2023 - Apr 20251 yr 4 mos

Led the development of VR and Mixed Reality games using Unity and C# for Meta Quest platforms. Developed “AEROGAMI-VR”, a Mixed Reality paper rocket game and successfully published it on the Meta Quest Store. Designed and implemented core gameplay systems, mechanics, and interactions from scratch as the lead and sole developer. Built a team-based online multiplayer VR prototype (Monster Rift) where players collaborate to defeat AI enemy waves. Implemented VR interaction systems, physics mechanics, and performance optimizations for Meta Quest 3 hardware. Worked closely with designers and stakeholders to refine gameplay and improve player experience. Optimized VR applications for stable performance and immersive gameplay.

Junior Game Developer

Hyperlabz • Tiempo completo

Feb 2020 - Dec 20233 yrs 10 mos

Developed and prototyped Unity games for VR, PC, and console platforms. Contributed to the development of “Diginaughts”, an arcade game prototype targeting Nintendo Switch and Steam. Participated in the creation and release of “JunkDunk”, a VR casual game published on the Meta Store. Built a VR wave-shooter demo for “JASS” used to present the project to potential investors. Implemented gameplay features including player mechanics, enemy AI, and interaction systems. Collaborated with designers, artists, and developers in a cross-functional agile team. Assisted in debugging, optimization, and gameplay balancing.

14 Reseñas
5.0

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  • Nivel de comunicación del Freelancer
    5
  • Recomendar a un amigo
    5
  • Servicio según lo descrito
    5
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