Intermediate 3D modeler specializing in hard surface geometry and UV mapping
México
Español, Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
I’m an intermediate 3D Modeler specialized in Low Poly assets and environments for games. I use Autodesk Maya to create production-ready geometry with professional UV Unwrapping. I’m passionate about retro 32-bit aesthetics and survival-horror styles.
What I offer:
Game-Ready Props: Weapons, tools and environmental items.
Environment Design: Detailed interiors and dioramas.
Technical Excellence: Clean topology and non-overlapping UVs.
I deliver .FBX and .OBJ files ready for texturing. Note: My services focus on modeling/UVs; texturing is not included.... Lee más