I will retopologize and optimize complex character models for animation and games

R
reseshuaibu
R
reseshuaibu
reshuaibu
Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Welcome Esteemed Buyers,


Do you have a high poly or sculpted character model that needs to be optimized for games, animation, or production?


I specialize in professional character retopology, transforming dense or messy meshes into clean, animation-ready, and game-optimized models with proper edge flow and efficient topology.

Whether your model comes from ZBrush, Blender sculpt, or 3D scan, I will rebuild it into a production-quality asset while preserving all essential details.


What I Offer

  • Clean and accurate manual retopology
  • Proper edge flow for animation and rigging
  • Polygon optimization (low poly / mid poly / game-ready)
  • Professional UV mapping (non-overlapping & efficient)
  • Texture baking (Normal, AO, etc.)
  • Mesh cleanup and fixing topology errors


Send me your model before placing an order so I can review it and recommend the best workflow for your project.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a reshuaibu

reshuaibu

reseshuaibu

  • DeReino Unido
  • Miembro desdeabr 2026
  • Responde aprox. en:1 hora
  • Idiomas

    Español, Francés, Inglés
As 3D designer focused on parametric design, architectural modeling, and production-ready 3D assets. My work combines creative form development with technical accuracy, allowing me to deliver designs that are not only visually strong but also optimized for real-world use—whether for CNC fabrication, laser cutting, or digital pipelines. I also specialize in retopology, mesh cleanup, UV mapping, and model optimization, helping transform complex or high-poly models into clean, efficient assets ready for games, rendering, or simulation.