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raheelza

Raheel Zahid

@raheelza

Vetted Pro

5.0(1)

Game Systems Architect, Unity, Unreal and Multiplayer Backends

Pakistán
Inglés
Parte de la información aparece en idioma inglés.
Revisado por el equipo de Fiverr Pro

El equipo de Fiverr Pro seleccionó a Raheel Zahid por su experiencia.

Revisado para

  • Desarrollo de videojuegos

Sobre mí
CTO and Senior Game Developer with over a decade of shipping games on Mobile, PC, WebGL and Multiplayer, including AAA titles. I work at engine level in Unity and Unreal: custom engines, multiplayer netcode, gameplay systems, AI and live-ops backends. I code hands-on, and for larger scopes I bring in my own team of up to 50: developers, 2D and 3D artists and QA. Full-cycle delivery, from prototype to live product. Send me your concept or blockers and I’ll tell you how I’d build it.... Lee más

Habilidades

r
raheelza
Raheel Zahid
USD 120/hora
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will be your senior technical lead for unity or unreal development
5.0(1)
Creación completa de videojuegos
I will build your complete unity game with aaa level engineering

¿Quieres trabajar por horas?

Dile a Raheel Zahid qué necesitas.

USD 120

/

hora

Porfolio

Experiencia laboral

Chief Technology Officer

IFU Studios • Tiempo completo

Jan 2023 - Present • 3 yrs 9 mos

If your game is hitting technical ceilings — performance issues on real devices, multiplayer that won't scale, a codebase that's becoming harder to extend — this is where I come in. I bring a decade of hands-on game systems experience to every engagement. As the technical lead and Chief Technology Officer behind multiple shipped mobile, PC, and web titles, I've built the systems that most studios struggle to get right the first time: * Rendering pipelines optimized for low and mid-tier mobile hardware (URP/HDRP) * Multiplayer and backend architecture that holds at real player counts * Modular, maintainable codebases built for long-term live operations * Full-cycle production oversight from prototype to deployment What you get isn't just code delivered. It's the architectural thinking that makes your game stable, scalable, and ready to grow — built by someone who has done this end-to-end, not just in parts. I work directly with founders, technical leads, and studio CTOs who need senior-level execution without the overhead of a full-time hire. If you know what you're building and need someone who can own the technical side of it — let's talk.

1 Reseñas
5.0

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Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    5
  • Valor de la entrega
    5
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    mrdannyb345

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    5

    Raheel was very thorough and very professional through out. He is very honest and straight talking which is what is needed. Very happy with my experience.

    USD 2,500-USD 5,000

    $

    2 semanas

    Tiempo

    gig

    Creación completa de videojuegos

    Útil?
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