
Rafael A
Unity Code 3D
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Experiencia laboral
Unity Game & Mobile Software Developer
Freelancer.com • Freelance
Jan 2026 - Present • 6 mos
Independent Software and Game Developer focused on designing, programming, and publishing mobile applications and interactive prototypes using Unity (C#) and Blender. Key Responsibilities & Achievements: • End-to-End Mobile Publishing: Successfully developed, optimized, and published mobile applications on the Google Play Store, managing the entire lifecycle including APK/AAB generation, package configuration, and strict store policy compliance. • Monetization Integration: Implemented mobile ad architectures using Google AdMob (including banner, interstitial systems, and app-ads.txt setup) ensuring seamless revenue integration without degrading user experience. • Advanced UI/UX Implementation: Built modern, responsive, and dynamic user interfaces leveraging Unity's UI Toolkit, UXML, and USS styling rules. • Technical Prototyping & Systems: Scripted modular and performance-optimized C# code for core gameplay mechanics, custom physics systems, interactive tools, and intelligent enemy AI using Finite State Machines. • 3D Asset Management: Modeled and optimized low-poly game-ready 3D models in Blender, ensuring clean UV unwrapping and smooth asset integration inside Unity scenes for optimal mobile hardware performance.