I am currently a fourth-semester Game Art & 3D Animation student at SAE Institute in Germany. My primary focus is on Environment Art and Level Design, where I enjoy creating immersive and visually compelling worlds. Alongside environment creation, I also have experience with 3D modeling in Blender and have worked with 3ds Max. My main tools are Blender and Unreal Engine, which I use to develop game-ready assets and interactive environments.... Lee más